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Deploy DLL

 
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Kjell



Joined: 23 Feb 2008
Posts: 1291

PostPosted: Wed Mar 03, 2010 8:59 am    Post subject: Deploy DLL Reply with quote

Cool

Basic proof of concept of deploying a DLL from a EXE ( like Game Maker ).

K



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VilleK
Site Admin


Joined: 15 Jan 2007
Posts: 1437
Location: Stockholm, Sweden

PostPosted: Wed Mar 03, 2010 9:30 am    Post subject: Reply with quote

Hehe, good work Kjell! I would not have thought this was possible to do Smile

I have now created a new "Extensions" forum for everything to do with calling DLLs from ZGE and moved this topic to that forum.
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diki



Joined: 11 Sep 2008
Posts: 140
Location: GMT+1

PostPosted: Wed Mar 03, 2010 9:07 pm    Post subject: Reply with quote

rad!

( although i don't like it when gamemaker-games do that ... acting all innocent only to spam my desktop because i was too naive to put them in their own subfolder ;) ... )

still very rad, though!
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y offs et



Joined: 22 Apr 2009
Posts: 413
Location: BC, Canada

PostPosted: Thu Mar 04, 2010 9:36 pm    Post subject: Reply with quote

Hey, thanks for putting together and including the Dina bitmap font.
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Kjell



Joined: 23 Feb 2008
Posts: 1291

PostPosted: Thu Mar 04, 2010 9:46 pm    Post subject: Reply with quote

Smile

@y_offs_et - Don't use the Dina Bitmap as I used it here! I wanted to have some spacing between the letters .. and because I was lazy, I simply used a 16x16 pixel cell for each letter ( while 8x16 is enough ).

Just use CBFG to create Bitmap Fonts, or otherwise you could rip a proper Dina Bitmap from my ini "extension" Razz

K
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