Qoob by Auld is a new 3d-modeler based on procedural techniques and is therefore perfectly suited for projects where minimal size is a priority such as the demo scene and ZGameEditor.
I've created a DLL that allows applications created with ZGE to use models from Qoob. Visit the thread on ZGameEditor forum for more information.



I've created a DLL that allows applications created with ZGE to use models from Qoob. Visit the thread on ZGameEditor forum for more information.


