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3D breakout

Posted: Tue Oct 30, 2007 10:07 pm
by kattle87
i plan to call it ZBreakout... :D this is only the "kernel" of the game... in the complete game you will see the pad from "bottom", so u see balls coming nearer to you...
but hey i do need 3DSphere vs 3DBox collision to make the complete game... :D
i hope this will be the first serious game made with ZGE so help is welcome!!! help for everything: suggestions, graphics, sounds, powerups design and so on....

BTW: thank u for inserting atan2 function INSTEAD OF arcsine and arccosine, it saved me so much work... :P

BTW2: i'm wasting several study hours for this, and i'm attending college, so please don't waste my time spent on this awesome GameEditor!!

EDIT: i know there is something to do to avoid duplicate collisions and other things, but i'm on the right way now

Posted: Thu Nov 01, 2007 6:30 pm
by VilleK
Hey Kattle this looks promising!

Hope you finish it (and still manage your college studies ;) ) !