Page 1 of 1
3DS import gives access violation
Posted: Fri Jun 17, 2011 12:13 am
by Mic
opened it in Blender OK. File attached. Thinking maybe I need to do something to it in Blender that will make it compatible? (Just spent my first 4 hours with Blender .... now have headache
..... is Blender an amazing app that has a steep learning curve?) TIA,
Mic.
Posted: Fri Jun 17, 2011 11:57 am
by Kjell
Hmm,
Since MeshLab can't import the file either, it's safe to say that the mesh did not get exported properly. I don't use Blender myself though .. so I can't really help you with that. Perhaps somebody else here will come to the rescue, or you can try the Blender forums.
K
alternatives to Blender for creating 3ds files?
Posted: Fri Jun 17, 2011 4:02 pm
by Mic
Thanks for info ... have grabbed MeshLab also ..... can you recommend the most compatible app to zgame for creating some 3ds files to play with? TIA,
Mic.
Posted: Fri Jun 17, 2011 5:18 pm
by Kjell
Hmm,
Any 3D modeler with .3ds export support should be fine / compatible .. including Blender.
Since I wasn't sure what to recommend, I asked the TIGSource IRC channel:
Milkshape3D ( $35 )
Wings3D ( free )
K
opens in ZGame using Wings3D
Posted: Sat Jun 18, 2011 9:42 pm
by Mic
Excellent ... opened chains.3ds with Wings3d, exported to .3ds and have whirling chains in Visualizer