SYNTH- a procedural game (needs a supercomputer to play!)
Posted: Wed Apr 01, 2009 5:50 pm
SYNTH is a new alternative video game for a high-end MS windows PC's. SYNTH was designed and developed by Rhys Paul Hovey. In it's current version (0.909) it has been over a year in the making. SYNTH is 100% mathematically / procedurally generated. This means that for all of SYNTH's graphics and levels, there is a mathematical function or process from which it was made, making it a very difficult game to program, and in the end quite scalable and unusual. Typically the graphics in a video game are "modeled" by artists with mouse and pen-like touch pads. Everything in SYNTH has a mathematical / algorithmic representation.
http://www.moddb.com/games/synthtm/down ... m-freeware
I get around 3-9 fps perhaps one of Kj's highend systems can do it justice,. .
Even at that frame rate I do see that there is a lot of very interesting stuff going on,. give it a look This did inspire me to add more sparks and noise to my Locust project,. .