Simple Shooter
Posted: Wed Sep 24, 2008 9:01 pm
hi,
now that i've been using ZGE for some time, i guess i should post the first small project i've done with it; it's pretty much the first thing that comes to mind: a shooter, of course! :)
the time in which i was able to build this implies that it's the kind of structure that ZGE is really very good at. i'm no math genius either, so don't expect any fancy generative graphics (generative yes, fancy no). i also built this as a sort of framework in which i can try out different things / rule variations; so it can hardly be called a 'finished' game, especially since i stopped tweaking the difficulty when i realized that i could be doing that for weeks ;).
anyway, maybe some other newbies like me also find it motivating to have something like this to point at, with a friendly sticker attached to it that reads '2-4 days work, no previous experience required'.
now that i've been using ZGE for some time, i guess i should post the first small project i've done with it; it's pretty much the first thing that comes to mind: a shooter, of course! :)
the time in which i was able to build this implies that it's the kind of structure that ZGE is really very good at. i'm no math genius either, so don't expect any fancy generative graphics (generative yes, fancy no). i also built this as a sort of framework in which i can try out different things / rule variations; so it can hardly be called a 'finished' game, especially since i stopped tweaking the difficulty when i realized that i could be doing that for weeks ;).
anyway, maybe some other newbies like me also find it motivating to have something like this to point at, with a friendly sticker attached to it that reads '2-4 days work, no previous experience required'.