Change clipfar of mesh preview
Posted: Wed Apr 17, 2024 8:43 am
Hello everyone
I've started to import big meshes in my game, and the camera's ClipFar of the mesh preview is so small that I have difficulties knowing if my mesh is correctly positioned. I made a little video to show the problem: https://gemoo.com/tools/upload-video/sh ... 3018992640
Do you think it would be possible to add an option to adjust the ClipFar setting of the mesh/model preview in the project settings?
(I already tried to change the ClipFar in the App settings, just in case)
I've started to import big meshes in my game, and the camera's ClipFar of the mesh preview is so small that I have difficulties knowing if my mesh is correctly positioned. I made a little video to show the problem: https://gemoo.com/tools/upload-video/sh ... 3018992640
Do you think it would be possible to add an option to adjust the ClipFar setting of the mesh/model preview in the project settings?
(I already tried to change the ClipFar in the App settings, just in case)