Hi, I'm working on a game in Z game editor and I've run into a small problem which I'm not sure how to solve.
I have a model that loads a model state when it is spawned. On the "On render" it runs a simple animator. Repeat count is set to 0.
The animation works fine, the first time the model is spawned, however when its spawned a second time, the animation starts off, already having finished, ie in it's end position.
I'm sure that this is something obvious, but I haven't been able to work out how to reset a simple animator to it's starting state.
Any ideas?
Question regarding simple animators and model states.
Moderator: Moderators
Re: Question regarding simple animators and model states.
I hadn't noticed that component until now. I just implemented it (in on start of the model state) and yes it works in the situation I described.
Thank you for answering my question.
Thank you for answering my question.