Works great, at least the basic tests I tried (changing the variable string value during runtime etc). I was expecting to find it under TextFloatRef, was a bit surprised that it's closer to the bottom
This will save some naming of the components and weed out the little bits of code that update them!
Btw the console text is working fine in this "test" ZGE version, I'm mentioning it because it has been glitched for some half a year or so (the lower part of every line is cut off - I reported it a long time ago, can't find where...).