Hello everyone i have a problem :S
When i preview the game, i expect that when i push the stop button, the game will reset to it's original settings (just as before the preview) but the game stays as it was before stopping...
¿Did you understand? sorry for my bad english :S
Preview Window does not reset the game state
Moderator: Moderators
Hi jonaspm,
This is not a bug, it's a very convenient feature. It allows you to permanently set properties / data from your project itself ( which is ideal for level editing and such ).
Simply make sure to reset any values that need to be reset using a ZExpression .. you're going to need / want to do this sooner or later anyway ( for instance after a "Game Over" ).
K
This is not a bug, it's a very convenient feature. It allows you to permanently set properties / data from your project itself ( which is ideal for level editing and such ).
Simply make sure to reset any values that need to be reset using a ZExpression .. you're going to need / want to do this sooner or later anyway ( for instance after a "Game Over" ).
K
Hi jonaspm,
K
You should set the initial position / rotation of the SpawnModel component, not the Model itselfjonaspm wrote:Wel i configured the initial position of the main character, the default initial rotation and all of that and i just wanted to test the game...
But when i saw the preview, the initial settings became a mess
K