Android Live Wallpapers
Posted: Fri Nov 22, 2013 1:59 am
This topic contains the results and discussion related to experiments with Android live wallpapers.
The first contribution is a simple "Tiles" wallpaper used to demonstrate working with screen resolution, dynamic changing of portrait/landscape orientation and multiple touch events. Please note that this wallpaper is not an ideal solution how to achieve the desired animation/visual effect, but I wanted to use many model instances to test performance. In order to inspire others and also to get some feedback, I attached also original ZGE project file. Any comments are welcome.
Question: Any idea why alpha set to 0.2 in TileColor component is ignored on Android? On Windows this works fine and the tiles are rendered as semi-transparent.
The first contribution is a simple "Tiles" wallpaper used to demonstrate working with screen resolution, dynamic changing of portrait/landscape orientation and multiple touch events. Please note that this wallpaper is not an ideal solution how to achieve the desired animation/visual effect, but I wanted to use many model instances to test performance. In order to inspire others and also to get some feedback, I attached also original ZGE project file. Any comments are welcome.
Question: Any idea why alpha set to 0.2 in TileColor component is ignored on Android? On Windows this works fine and the tiles are rendered as semi-transparent.