render to texture
shadows
skeletal animations
physics
terrain
3d engine requests
Moderator: Moderators
Re: 3d engine requests
Hi berserkivix,
K
This is already available using the RenderTarget & SetRenderTarget components.berserkivix wrote:render to texture
Shadows aren't build-in at the moment. Even though you can implement it yourself using OpenGL calls, it would be convenient if there was a standard build-in shadow feature indeed.berserkivix wrote:shadows
Agreed, this is a big missing feature ( in my opinion ). You can do this yourself as well, but keep in mind there's no way to import skinned characters either.berserkivix wrote:skeletal animations
Bullet physics and Box2D are already available as extensions.berserkivix wrote:physics
This is pretty simple to do yourself actually ( or have someone write a library for it ), but it would be nice to have a run-of-the-mill terrain component with proper LODing.berserkivix wrote:terrain
K
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so just...
and so just terrain, shadows and skeletal animations?
wow
wow
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progress
did you made any progress?
are these features at least scheduled?
are these features at least scheduled?
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i were...
i were asking in general, i guess the developer already read the topic
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Re: 3d engine requests
Any updates?Kjell wrote:Hi berserkivix,Shadows aren't build-in at the moment. Even though you can implement it yourself using OpenGL calls, it would be convenient if there was a standard build-in shadow feature indeed.berserkivix wrote:shadows
Can I deploy games made with them to Android?Kjell wrote:Bullet physics and Box2D are already available as extensions.berserkivix wrote:physics