HasAlphaLayer causes lockup,. .

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HasAlphaLayer causes lockup,. .

Post by jph_wacheski »

Ticking ON the HasAlphaLayer box on a bitmap that does not have one causes an un-savable lockup,. (test with y offs et's solder sprite)
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Post by Kjell »


It doesn't lock up on my PC ( simply interprets the bitmap data incorrectly since it reads 32-bit per pixel instead of 24 ). Anyway, the real "bug" here is the fact that the HasAlphaLayer property isn't read-only :wink:

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Post by kattle87 »

I though it was.... Well, in the code, there are variables to make it read only ;) Not used, somehow, but should not be so terrible to get it right.
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