Search found 402 matches

by kattle87
Fri Jul 24, 2009 3:01 pm
Forum: Releases
Topic: Beta release 1.9.8b
Replies: 89
Views: 194179

well, let's say that since I've been off for a while, now I would like to understand what were the crucial points you guys were discussing.
By the way I might try and go straight on simplifymesh component. Or something regarding the meshcombine... Both of those are quite difficult I guess :D
by kattle87
Fri Jul 24, 2009 9:45 am
Forum: Releases
Topic: Beta release 1.9.8b
Replies: 89
Views: 194179

Ok guys: good news: for now I've done with my exams... I can be back a bit on ZGE (development!). What is first priority for you for this beta to grow a little? I am thinking about matrix operations, and other stuff. bad news: I have to study on my degree project, so I really don't know how much spa...
by kattle87
Mon Jul 20, 2009 6:01 pm
Forum: General discussion
Topic: Basic questions: a lot o' them!
Replies: 4
Views: 6325

Re: Basic questions: a lot o' them!

I am amazed by the potentialities of ZGE, but i really can't get into its style of composition. I'd like to use scripts rather than the project tree. I think that some way to bypass this already exists, but here's some questions i could not answer: The _easiest_ way is: write down your if, then spl...
by kattle87
Sat Jul 18, 2009 3:13 pm
Forum: General discussion
Topic: Structure Synth -cool app,. and possible ZGE features.
Replies: 15
Views: 19343

BTW: I'm MADDENING :D

I will see if I will have some spare time during the summer
You know I should stop watching at youtube and program something instead :P
by kattle87
Wed Jul 15, 2009 6:57 pm
Forum: General discussion
Topic: Structure Synth -cool app,. and possible ZGE features.
Replies: 15
Views: 19343

this is exactly what I wanted to code. But Sorry guys I might be off until late September. Completely off, since just today I didn't passed an exam so ouch! There are matrix operations already in the math library, this could be really REALLY easy to be done.
by kattle87
Mon Jul 13, 2009 9:47 am
Forum: General discussion
Topic: Easy question: modify a parameter while the game is running.
Replies: 4
Views: 5958

Sorry guys I'm COMPLETELY OFFTOPIC but I'm SO HAPPY :D I passed the exam :D this was one of the worst I had to do, so I'm just like YUPPIEEEEEEE :D :D :D

;) Ok now back to work for the upcoming exams... I have to hurry up if I want to get a degree by september =)
by kattle87
Mon Jul 13, 2009 5:34 am
Forum: General discussion
Topic: Easy question: modify a parameter while the game is running.
Replies: 4
Views: 5958

One more advice: if you are applying a noise to something much more complicated than a normal sphere (Let's say you are applying noise to some implicit mesh) you would rather want to have the "unbiased mesh" then get a different mesh that only contains "load mesh UnbiasedMesh" an...
by kattle87
Wed Jul 08, 2009 8:58 am
Forum: Tips'n'Tricks
Topic: a (very) basic setup to explore "RogueLike" system
Replies: 10
Views: 12966

really nice work! For what concerns path finding... I only know recursive algorithms (quite computational intensive) but if the place you are exploring is that little, I guess we ca figure something out :D Passed one exam yesterday, but there's a mandatory oral part for this exam too, and HELP MY I'...
by kattle87
Mon Jul 06, 2009 8:27 pm
Forum: General discussion
Topic: Generic Trojan DX recognized and removed by McAfee
Replies: 4
Views: 6022

Good thing that UPX compression is still viable (as usual WAY LESS false positives)... Well, it doesn't really matters getting that 10-20% extra compression from kkrunchy!
And BTW: welcome to the forums!
by kattle87
Sun Jul 05, 2009 2:18 pm
Forum: General discussion
Topic: hello everyone
Replies: 4
Views: 5888

Hello panurge! I hope you liked my translation of some site pages :P Did the translation help you getting there? I'm italian too and I really hope you will enjoy this tricky program :D In fact, I must say it feels quite different from other game making programs, and this is what makes it special. Ri...
by kattle87
Tue Jun 30, 2009 4:33 pm
Forum: Off-topic
Topic: Procedural audio/video art in LISP
Replies: 9
Views: 9509

nice stuff! However, lisp is an evil programming language... :D
http://xkcd.com/297/

OT: Tomorrow, second exam. Out of a total of 7 + final project (I hope of giving it in september!)
by kattle87
Sat Jun 20, 2009 4:48 pm
Forum: Releases
Topic: Beta release 1.9.8b
Replies: 89
Views: 194179

<3 Ville I love you :D This is quite awesome, you know? :D Thank you so much! When I see those updates, I would love to just start coding on ZGE again ^^ Too bad I'm gonna get my first exam within 10 days, and then I will have other 6 exams in quite a strict rotation :( Still really much appreciated...
by kattle87
Thu Jun 04, 2009 6:11 am
Forum: Your projects
Topic: BrineMonkeys - arena shots,.
Replies: 25
Views: 24739

this really could be a good sequel for artificial life! ^^

Sorry for not posting in those days guys but I'm really in a mess... Will write more another day!
by kattle87
Tue May 26, 2009 6:42 pm
Forum: Releases
Topic: ZGameEditor 1.9.7
Replies: 2
Views: 17194

I would add: Milestone
by kattle87
Sun May 24, 2009 12:08 pm
Forum: Off-topic
Topic: NaturalMotion Endorphin
Replies: 1
Views: 4300

NaturalMotion Endorphin

A friend of mine pointed out this program to me:
http://www.naturalmotion.com/endorphin.htm

have anyone of you ever heard/used it?
Expecially I'm asking to Kjell ^^

Also my friend has a little problems when it comes to produce anything! Do you know any simpler animation software?