Search found 402 matches

by kattle87
Fri May 09, 2008 4:48 pm
Forum: General discussion
Topic: Feature requests?
Replies: 65
Views: 69043

Really needed

A "key-OnPress" feature is really needed!!! I'm planning to make a clone of an existent game but extending it with multiplayer... but i DO need a "key-OnPress" ;) Plus, extensions to current MIDI support would be really appreciated ;) EG: i can't get a midi respecting note durati...
by kattle87
Thu May 01, 2008 8:12 pm
Forum: General discussion
Topic: Feature requests?
Replies: 65
Views: 69043

Easy and Usefull feature:

Can you add a "disable/enable component" command to the right-click menu in the editor? I think this should be easy to implement and usefull when doing debugging and trying out various things!

Bye bye!
by kattle87
Sun Nov 11, 2007 8:00 pm
Forum: General discussion
Topic: A few feature questions
Replies: 0
Views: 4213

A few feature questions

Hi Villek... I'll be working on my breakout clone from november the 24th because i'm under examination in theese 2 upcoming weeks.... BUT i was wondering... will it be possible to create a sort of "super model" which can have more than one collision? I mean, if i have a "body" an...
by kattle87
Tue Oct 30, 2007 10:07 pm
Forum: Your projects
Topic: 3D breakout
Replies: 1
Views: 4531

3D breakout

i plan to call it ZBreakout... :D this is only the "kernel" of the game... in the complete game you will see the pad from "bottom", so u see balls coming nearer to you... but hey i do need 3DSphere vs 3DBox collision to make the complete game... :D i hope this will be the first s...
by kattle87
Tue Oct 30, 2007 7:23 pm
Forum: General discussion
Topic: ArcSine and ArcCosine missing!!!!
Replies: 0
Views: 4343

ArcSine and ArcCosine missing!!!!

LOL ican't belive u have not included the mathematical functions arcsine and arccosine... I NEED THEM :D :D or i won't be able to use spherical coordinates for my calculations!!! :P really can you add those 2 functions in a 1.7.1 release very soon? maybe u find some VERY SMALL math library... EDIT: ...
by kattle87
Mon Oct 29, 2007 8:33 pm
Forum: General discussion
Topic: BUG!!! Or something very similar.... :D
Replies: 1
Views: 4078

BUG!!! Or something very similar.... :D

i've discovered that collision Category and spawn order influence (i think abnormally) trasparence of materials... you can see a model behind another one which is trasparent ONLY if his collision integer is smaller (EG: if big ball is collision Category 2, small balls are collision Category 1, you w...
by kattle87
Sat Oct 27, 2007 10:37 pm
Forum: General discussion
Topic: question about vertex
Replies: 3
Views: 5605

lol... i understood almost what can be done... but nothing about working with shaders? I've seen the shader demo with the nice tea-pot code... well seems i can gather some usefull informations from it, can't i? Let me explain... should i be able to store a value used in the shader code in a variable...
by kattle87
Fri Oct 26, 2007 9:38 pm
Forum: General discussion
Topic: question about vertex
Replies: 3
Views: 5605

question about vertex

Is there any way to check if a vertex of a model is entering an area?

Something like the V.Z in "MeshExpression"

EG: if i have a rotating cube, how can i be sure it has touched a wall?
If i could get X,Y and Z coordinates of every vertex i could easily do this... :/
by kattle87
Fri Oct 26, 2007 9:08 pm
Forum: General discussion
Topic: Feature requests?
Replies: 65
Views: 69043

Most important feature ever: "find" ! u should implement something for finding objects, states and so on in the "project" menu... :P even if u just implement global searching by name, well, it's easy to implement and really usefull when your projects gets big _AND_ when u open a ...
by kattle87
Wed Oct 17, 2007 8:23 pm
Forum: General discussion
Topic: Feature requests?
Replies: 65
Views: 69043

my idea of matrix is just a multi-dimensional Array like char Array[20][20]; or char Array[20][20][20]; >> About making a breakout-clone: the only feature that makes defining levels of bricks easier would be to use the File-component (see the FileDemo-project for reading level data from a file). I t...
by kattle87
Tue Oct 16, 2007 4:49 pm
Forum: General discussion
Topic: Feature requests?
Replies: 65
Views: 69043

hi! it's me again xD just 2 advices: first of all i think we do really need something like Arrays... it was said somewhere in others posts... and matrix would be far better anyway :P (i'm working on a NICE breakout clone and i'm suffering the lack of such data structures...) and after u have impleme...
by kattle87
Wed Sep 26, 2007 9:29 am
Forum: General discussion
Topic: Feature requests?
Replies: 65
Views: 69043

First of all, i'm italian so sorry for mistakes and mispellings :) some features that would make collision very nice: first of all, collision should be 3-dimensional... I know u are going to shut me up :P but your engine should be able to take care of z position of objects. plus i think that a spher...