i want to apply gravity to my player, were i must put expressions with your formula to do that?
can you post some example whith light for example like Cornell's Box scene? with shadows?
i want to apply gravity to my player, were i must put expressions with your formula to do that?
can you post some example whith light for example like Cornell's Box scene? with shadows?
wanted collisions with mesh objects (include inmorted from 3ds), gravity, feature of making shaders effects with objects (glow etc), possability to isert lights (omni, direct, point) with realtime shadows. in future maybe implement global illumination with function to bake textures after that to mak...