Search found 43 matches
- Tue Jun 09, 2015 6:52 am
- Forum: General discussion
- Topic: AdMob?
- Replies: 4
- Views: 6889
There is no builtin support, but potentially you could write an addon for it. I know that someone has written Admob support for the open source Godot engine so that is another alternative if you want to use an open source engine. If you wanted to use ads in your ZGE game you could try a wrapper like...
- Tue Jun 09, 2015 6:42 am
- Forum: Your projects
- Topic: Cubenemy : Android game
- Replies: 35
- Views: 72951
- Mon Jun 08, 2015 10:03 am
- Forum: Your projects
- Topic: Cubenemy : Android game
- Replies: 35
- Views: 72951
- Fri Jun 05, 2015 1:25 pm
- Forum: Your projects
- Topic: Cubenemy : Android game
- Replies: 35
- Views: 72951
Ha, it sure took me long enough, but I have finally got the game on Google Play! https://play.google.com/store/apps/details?id=com.fracteed.cubenemy I will update the first post when I update the Windows version to the current version and put it on my site, which I also finally have live: http://www...
- Wed May 27, 2015 6:59 am
- Forum: Your projects
- Topic: Cubenemy : Android game
- Replies: 35
- Views: 72951
Yes, I have been building for the default level 8(2.2) option. I decided to go back to my old build of ZGE as I tried out several of the more recent ones and they all had issues with saving. Now I have it built correctly, so not sure what the issue was...presumably a newer version of the Android SDK...
- Mon May 25, 2015 11:19 pm
- Forum: Your projects
- Topic: Cubenemy : Android game
- Replies: 35
- Views: 72951
Thanks for your interest Ville. It is very peculiar as ever since I started using the latest build(keep in mind I had been using a very old 3.1b build before this), the zdat Android build and the Windows build both load/save correctly but the apk does not. Now I can't load my project back into the o...
- Mon May 25, 2015 8:01 am
- Forum: Your projects
- Topic: Cubenemy : Android game
- Replies: 35
- Views: 72951
thank for the code snippet. I will probably leave this off for the moment, as I can't replicate your issue. I may have to go and buy another cheap tablet for reference. My main concern is the lack of highscore saving. I just tried opening up my project file in the older build of ZGE 3.1b that I deve...
- Mon May 25, 2015 7:43 am
- Forum: General discussion
- Topic: Icons for Android apk?
- Replies: 7
- Views: 10608
- Sun May 24, 2015 7:30 am
- Forum: Your projects
- Topic: Cubenemy : Android game
- Replies: 35
- Views: 72951
Rado1...thanks for taking the time to test this out! No, nothing fancy as far as writing an AO shader, that would be way over my head. Just baked the AO in Blender to a map and multiplied it over the colour map. Then imported as a 512x512 map for each model in ZGE. If you PM me, I would be happy to ...
- Sun May 24, 2015 6:58 am
- Forum: General discussion
- Topic: Icons for Android apk?
- Replies: 7
- Views: 10608
- Sat May 23, 2015 3:54 am
- Forum: General discussion
- Topic: Icons for Android apk?
- Replies: 7
- Views: 10608
- Sat May 23, 2015 3:42 am
- Forum: Your projects
- Topic: Cubenemy : Android game
- Replies: 35
- Views: 72951
Thank a lot for testing it out Rado1. Some replies to your comments: 1- Thanks!I used Blender and since I was going for a low poly faceted look, I used the edge split modifier on everything except the rocket which has some normals smoothing. Maybe this is why I had no problems with normals import as...
- Fri May 22, 2015 2:03 am
- Forum: General discussion
- Topic: Icons for Android apk?
- Replies: 7
- Views: 10608
Icons for Android apk?
The only real stumbling block I ran into after working out working the maze that is building for Android apk is getting the icons working. After replacing the stock ZGE icon (36x36) with my own in the folder at ZGameEditor>Android>Template>base>res>drawable-ldpi and building the apk it works fine, b...
- Fri May 22, 2015 1:50 am
- Forum: Your projects
- Topic: Cubenemy : Android game
- Replies: 35
- Views: 72951
I have finally found time to finish this off and work out how to create the apk file! Now there are 20 levels including a couple of boss levels, new music and a nicer learning curve. It should be easier to at least get past the first 10 levels in this version. Just tap the left or right sie of the s...
- Sat Mar 28, 2015 12:06 am
- Forum: Your projects
- Topic: Cubenemy : Android game
- Replies: 35
- Views: 72951
Appreciate your positive feedback Imerion :) I am currently adding a further 10 levels and am up to level 15, which has the first boss enemy. I will probably make some of the earlier levels a bit easier otherwise no-one will reach any of the higher levels. Trying to tread that line between too hard/...